Navigation
API > API/Plugins > API/Plugins/ControlRig > API/Plugins/ControlRig/Units
Inheritance Hierarchy
- FRigVMDispatchFactory
- FRigDispatchFactory
References
| Module | ControlRig |
| Header | /Engine/Plugins/Animation/ControlRig/Source/ControlRig/Public/Units/RigDispatchFactory.h |
| Include | #include "Units/RigDispatchFactory.h" |
Syntax
USTRUCT&40;BlueprintType, Meta&61;&40;Abstract, ExecuteContextType&61;FControlRigExecuteContext&41;&41;
struct FRigDispatchFactory : public FRigVMDispatchFactory
Remarks
Base class for all rig dispatch factories
Functions
| Type | Name | Description | |
|---|---|---|---|
| const FRigUnitContext & | GetRigUnitContext
(
const FRigVMExtendedExecuteContext& InContext |
Overridden from FRigVMDispatchFactory
| Type | Name | Description | |
|---|---|---|---|
| FString | GetArgumentDefaultValue
(
const FName& InArgumentName, |
Returns the default value for an argument | |
| UScriptStruct * | Returns the execute context support for this dispatch factory. | ||
| void | Registered needed types during registration of the factory |