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Unreal Engine C++ API Reference > Plugins > ControlRig > Units
Inheritance Hierarchy
- FAutomationTestBase
- FRigVMStructTestBase
- FControlRigUnitTestBase
References
Module | ControlRig |
Header | /Engine/Plugins/Animation/ControlRig/Source/ControlRig/Public/Units/RigUnitTest.h |
Include | #include "Units/RigUnitTest.h" |
Syntax
class FControlRigUnitTestBase : public FRigVMStructTestBase< FControlRigExecuteContext >
Variables
Type | Name | Description | |
---|---|---|---|
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URigHierarchyController * | Controller | |
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URigHierarchy * | Hierarchy |
Constructors
Type | Name | Description | |
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FControlRigUnitTestBase
(
const FString& InName, |
Destructors
Type | Name | Description | |
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Overridden from FRigVMStructTestBase
Type | Name | Description | |
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void | Initialize () |