Navigation
API > API/Plugins > API/Plugins/ControlRig > API/Plugins/ControlRig/Units > API/Plugins/ControlRig/Units/Control
Inheritance Hierarchy
- FRigVMStruct
- FRigUnit
- FRigUnit_Control
- FRigUnit_Control_StaticMesh
References
| Module | ControlRig |
| Header | /Engine/Plugins/Animation/ControlRig/Source/ControlRig/Public/Units/Control/RigUnit_Control_StaticMesh.h |
| Include | #include "Units/Control/RigUnit_Control_StaticMesh.h" |
Syntax
USTRUCT (
Meta=(DisplayName="Static Mesh Control", Category="Controls", ShowVariableNameInTitle, Deprecated="5.0"))
struct FRigUnit_Control_StaticMesh : public FRigUnit_Control
Remarks
A control unit used to drive a transform from an external source
Variables
| Type | Name | Description | |
|---|---|---|---|
| FTransform | MeshTransform | The the transform the mesh will be rendered with (applied on top of the control's transform in the viewport) |
Constructors
| Type | Name | Description | |
|---|---|---|---|
Overridden from FRigVMStruct
| Type | Name | Description | |
|---|---|---|---|
| void | Execute () |
Execute logic for this struct | |
| FRigVMStructUpgradeInfo |