Navigation
API > API/Plugins > API/Plugins/ControlRig > API/Plugins/ControlRig/Units > API/Plugins/ControlRig/Units/Control
Inheritance Hierarchy
- FRigVMStruct
- FRigUnit
- FRigUnit_Control
- FRigUnit_Control_StaticMesh
References
| Module | ControlRig |
| Header | /Engine/Plugins/Animation/ControlRig/Source/ControlRig/Public/Units/Control/RigUnit_Control.h |
| Include | #include "Units/Control/RigUnit_Control.h" |
Syntax
USTRUCT&40;
Meta&61;&40;DisplayName&61;"Control", Category&61;"Controls", ShowVariableNameInTitle, Deprecated&61;"4.24.0"&41;&41;
struct FRigUnit_Control : public FRigUnit
Remarks
A control unit used to drive a transform from an external source
Variables
| Type | Name | Description | |
|---|---|---|---|
| FTransform | Base | The base that transform is relative to | |
| bool | bIsInitialized | ||
| FTransformFilter | Filter | The filter determines what axes can be manipulated by the in-viewport widgets | |
| FTransform | InitTransform | The initial transform that The Transform is initialized to. | |
| FTransform | Result | The resultant transform of this unit (Base * Filter(Transform)) | |
| FEulerTransform | Transform | The transform of this control |
Constructors
| Type | Name | Description | |
|---|---|---|---|
Functions
| Type | Name | Description | |
|---|---|---|---|
| FEulerTransform | Get the local transform (i.e. without base) with filter applied | ||
| FMatrix | Combine Transform and Base to make the resultant transform (as a matrix) | ||
| FTransform | Combine Transform and Base to make the resultant transform | ||
| void | SetResultantMatrix
(
const FMatrix& InResultantMatrix |
Set the transform using a resultant matrix (already incorporating Base) | |
| void | SetResultantTransform
(
const FTransform& InResultantTransform |
Set the transform using a resultant transform (already incorporating Base) | |
| FEulerTransform | StaticGetFilteredTransform
(
const FEulerTransform& InTransform, |
Get the local transform (i.e. without base) with filter applied | |
| FMatrix | StaticGetResultantMatrix
(
const FEulerTransform& InTransform, |
Combine Transform and Base to make the resultant transform (as a matrix) | |
| FTransform | StaticGetResultantTransform
(
const FEulerTransform& InTransform, |
Combine Transform and Base to make the resultant transform | |
| void | StaticSetResultantMatrix
(
const FMatrix& InResultantMatrix, |
Set the transform using a resultant matrix (already incorporating Base) | |
| void | StaticSetResultantTransform
(
const FTransform& InResultantTransform, |
Set the transform using a resultant transform (already incorporating Base) |
Overridden from FRigVMStruct
| Type | Name | Description | |
|---|---|---|---|
| void | Execute () |
Execute logic for this struct | |
| FRigVMStructUpgradeInfo |