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API > API/Plugins > API/Plugins/ControlRig > API/Plugins/ControlRig/Units > API/Plugins/ControlRig/Units/Animation
References
| Module | ControlRig |
| Header | /Engine/Plugins/Animation/ControlRig/Source/ControlRig/Public/Units/Animation/RigUnit_AnimAttribute.h |
| Include | #include "Units/Animation/RigUnit_AnimAttribute.h" |
namespace RigUnit_AnimAttribute
{
template<typename T>
T * RigUnit_AnimAttribute::GetAnimAttributeValue
(
bool bAddIfNotFound,
const FControlRigExecuteContext & Context,
const FName & Name,
const FName & BoneName,
FName & CachedBoneName,
int32 & CachedBoneIndex
)
}