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API > API/Plugins > API/Plugins/ControlRig > API/Plugins/ControlRig/URigHierarchy
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void UnsetCurveValue
(
FRigElementKey InKey, |
Sets a curve's value given its key | Rigs/RigHierarchy.h |
|
void UnsetCurveValue
(
FRigCurveElement* InCurveElement, |
Unsets a curve's value. Basically the curve's value becomes meaningless. | Rigs/RigHierarchy.h |
UnsetCurveValue(FRigElementKey, bool)
Description
Sets a curve's value given its key
| Name | UnsetCurveValue |
| Type | function |
| Header File | /Engine/Plugins/Animation/ControlRig/Source/ControlRig/Public/Rigs/RigHierarchy.h |
| Include Path | #include "Rigs/RigHierarchy.h" |
UFUNCTION (BlueprintCallable, Category=URigHierarchy)
void UnsetCurveValue
(
FRigElementKey InKey,
bool bSetupUndo
)
Parameters
| Name | Remarks |
|---|---|
| InKey | The key of the element to set the value for |
| bSetupUndo | If true the transform stack will be setup for undo / redo |
UnsetCurveValue(FRigCurveElement *, bool, bool)
Description
Unsets a curve's value. Basically the curve's value becomes meaningless.
| Name | UnsetCurveValue |
| Type | function |
| Header File | /Engine/Plugins/Animation/ControlRig/Source/ControlRig/Public/Rigs/RigHierarchy.h |
| Include Path | #include "Rigs/RigHierarchy.h" |
| Source | /Engine/Plugins/Animation/ControlRig/Source/ControlRig/Private/Rigs/RigHierarchy.cpp |
void UnsetCurveValue
(
FRigCurveElement * InCurveElement,
bool bSetupUndo,
bool bForce
)
Parameters
| Name | Remarks |
|---|---|
| InCurveElement | The element to set the value for |
| bSetupUndo | If true the transform stack will be setup for undo / redo |
| bForce | Unset the curve even if it was already unset. |