Navigation
API > API/Plugins > API/Plugins/ControlRig > API/Plugins/ControlRig/URigHierarchy
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
int32 NumComponents () |
Returns the count of all components | Rigs/RigHierarchy.h | |
int32 NumComponents () |
Returns the count of all components of the template type | Rigs/RigHierarchy.h | |
int32 NumComponents
(
const UScriptStruct* InComponentStruct |
Returns the count of all components of a given type | Rigs/RigHierarchy.h | |
int32 NumComponents
(
FRigElementKey InElement |
Rigs/RigHierarchy.h |
|
NumComponents()
Description
Returns the count of all components
| Name | NumComponents |
| Type | function |
| Header File | /Engine/Plugins/Animation/ControlRig/Source/ControlRig/Public/Rigs/RigHierarchy.h |
| Include Path | #include "Rigs/RigHierarchy.h" |
| Source | /Engine/Plugins/Animation/ControlRig/Source/ControlRig/Private/Rigs/RigHierarchy.cpp |
int32 NumComponents() const
The count of all components
NumComponents()
Description
Returns the count of all components of the template type
| Name | NumComponents |
| Type | function |
| Header File | /Engine/Plugins/Animation/ControlRig/Source/ControlRig/Public/Rigs/RigHierarchy.h |
| Include Path | #include "Rigs/RigHierarchy.h" |
template<typename T>
int32 NumComponents() const
The count of all components of the template type
NumComponents(const UScriptStruct *)
Description
Returns the count of all components of a given type
| Name | NumComponents |
| Type | function |
| Header File | /Engine/Plugins/Animation/ControlRig/Source/ControlRig/Public/Rigs/RigHierarchy.h |
| Include Path | #include "Rigs/RigHierarchy.h" |
| Source | /Engine/Plugins/Animation/ControlRig/Source/ControlRig/Private/Rigs/RigHierarchy.cpp |
int32 NumComponents
(
const UScriptStruct * InComponentStruct
) const
The count of all components of type InComponentStruct
Parameters
| Name | Remarks |
|---|---|
| InComponentStruct | The component type to look up |
NumComponents(FRigElementKey)
| Name | NumComponents |
| Type | function |
| Header File | /Engine/Plugins/Animation/ControlRig/Source/ControlRig/Public/Rigs/RigHierarchy.h |
| Include Path | #include "Rigs/RigHierarchy.h" |
| Source | /Engine/Plugins/Animation/ControlRig/Source/ControlRig/Private/Rigs/RigHierarchy.cpp |
UFUNCTION (BlueprintPure, Category=URigHierarchy)
int32 NumComponents
(
FRigElementKey InElement
) const