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API > API/Plugins > API/Plugins/ControlRig > API/Plugins/ControlRig/URigHierarchy
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
int32 Num () |
Returns the number of elements in the Hierarchy. | Rigs/RigHierarchy.h |
|
int32 Num
(
ERigElementType InElementType |
Returns the number of elements in the Hierarchy. | Rigs/RigHierarchy.h |
Num()
Description
Returns the number of elements in the Hierarchy.
| Name | Num |
| Type | function |
| Header File | /Engine/Plugins/Animation/ControlRig/Source/ControlRig/Public/Rigs/RigHierarchy.h |
| Include Path | #include "Rigs/RigHierarchy.h" |
UFUNCTION (BlueprintCallable, Category=URigHierarchy)
int32 Num() const
The number of elements in the Hierarchy
Num(ERigElementType)
Description
Returns the number of elements in the Hierarchy.
| Name | Num |
| Type | function |
| Header File | /Engine/Plugins/Animation/ControlRig/Source/ControlRig/Public/Rigs/RigHierarchy.h |
| Include Path | #include "Rigs/RigHierarchy.h" |
| Source | /Engine/Plugins/Animation/ControlRig/Source/ControlRig/Private/Rigs/RigHierarchy.cpp |
int32 Num
(
ERigElementType InElementType
) const
The number of elements in the Hierarchy
Parameters
| Name | Remarks |
|---|---|
| InElementType | The type filter to apply |