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API > API/Plugins > API/Plugins/ControlRig > API/Plugins/ControlRig/URigHierarchy
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
const T * GetTopLevelComponentChecked
(
int32 InTopLevelComponentIndex |
Returns a component at a given index. | Rigs/RigHierarchy.h | |
T * GetTopLevelComponentChecked
(
int32 InTopLevelComponentIndex |
Returns a component at a given index. | Rigs/RigHierarchy.h |
GetTopLevelComponentChecked(int32)
Description
Returns a component at a given index. This templated method also casts to the chosen component type and checks for a the valid result.
| Name | GetTopLevelComponentChecked |
| Type | function |
| Header File | /Engine/Plugins/Animation/ControlRig/Source/ControlRig/Public/Rigs/RigHierarchy.h |
| Include Path | #include "Rigs/RigHierarchy.h" |
template<typename T>
const T * GetTopLevelComponentChecked
(
int32 InTopLevelComponentIndex
) const
The retrieved component or nullptr.
Parameters
| Name | Remarks |
|---|---|
| InTopLevelComponentIndex | The index of the top level component to retrieve. |
GetTopLevelComponentChecked(int32)
Description
Returns a component at a given index. This templated method also casts to the chosen component type and checks for a the valid result.
| Name | GetTopLevelComponentChecked |
| Type | function |
| Header File | /Engine/Plugins/Animation/ControlRig/Source/ControlRig/Public/Rigs/RigHierarchy.h |
| Include Path | #include "Rigs/RigHierarchy.h" |
template<typename T>
T * GetTopLevelComponentChecked
(
int32 InTopLevelComponentIndex
)
The retrieved component or nullptr.
Parameters
| Name | Remarks |
|---|---|
| InTopLevelComponentIndex | The index of the top level component to retrieve. |