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API > API/Plugins > API/Plugins/ControlRig > API/Plugins/ControlRig/URigHierarchy
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
int32 GetPoseVersion
(
const FRigElementKey& InKey |
Returns the version of the transform / pose on the element given its key. | Rigs/RigHierarchy.h | |
int32 GetPoseVersion
(
const FRigTransformElement* InTransformElement |
Returns the version of the transform / pose on the given element. | Rigs/RigHierarchy.h | |
int32 & GetPoseVersion
(
int32 InIndex |
Rigs/RigHierarchy.h |
GetPoseVersion(const FRigElementKey &)
Description
Returns the version of the transform / pose on the element given its key. Versions are incremented with every change occured to the transform. You can use this to compare your previous "knowledge" of the pose - and see if anybody has changed it during your last access.
| Name | GetPoseVersion |
| Type | function |
| Header File | /Engine/Plugins/Animation/ControlRig/Source/ControlRig/Public/Rigs/RigHierarchy.h |
| Include Path | #include "Rigs/RigHierarchy.h" |
| Source | /Engine/Plugins/Animation/ControlRig/Source/ControlRig/Private/Rigs/RigHierarchy.cpp |
int32 GetPoseVersion
(
const FRigElementKey & InKey
) const
GetPoseVersion(const FRigTransformElement *)
Description
Returns the version of the transform / pose on the given element. see int32 GetPoseVersion(const FRigElementKey& InKey) const for more info.
| Name | GetPoseVersion |
| Type | function |
| Header File | /Engine/Plugins/Animation/ControlRig/Source/ControlRig/Public/Rigs/RigHierarchy.h |
| Include Path | #include "Rigs/RigHierarchy.h" |
| Source | /Engine/Plugins/Animation/ControlRig/Source/ControlRig/Private/Rigs/RigHierarchy.cpp |
int32 GetPoseVersion
(
const FRigTransformElement * InTransformElement
) const
GetPoseVersion(int32)
| Name | GetPoseVersion |
| Type | function |
| Header File | /Engine/Plugins/Animation/ControlRig/Source/ControlRig/Public/Rigs/RigHierarchy.h |
| Include Path | #include "Rigs/RigHierarchy.h" |
int32 & GetPoseVersion
(
int32 InIndex
) const