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API > API/Plugins > API/Plugins/ControlRig > API/Plugins/ControlRig/URigHierarchy
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FText GetDisplayNameForUI
(
const FRigBaseElement* InElement, |
Returns the display label for an element to be used for the UI | Rigs/RigHierarchy.h | |
FText GetDisplayNameForUI
(
const FRigElementKey& InKey, |
Rigs/RigHierarchy.h |
GetDisplayNameForUI(const FRigBaseElement *, EElementNameDisplayMode)
Description
Returns the display label for an element to be used for the UI
| Name | GetDisplayNameForUI |
| Type | function |
| Header File | /Engine/Plugins/Animation/ControlRig/Source/ControlRig/Public/Rigs/RigHierarchy.h |
| Include Path | #include "Rigs/RigHierarchy.h" |
| Source | /Engine/Plugins/Animation/ControlRig/Source/ControlRig/Private/Rigs/RigHierarchy.cpp |
FText GetDisplayNameForUI
(
const FRigBaseElement * InElement,
EElementNameDisplayMode InNameMode
) const
GetDisplayNameForUI(const FRigElementKey &, EElementNameDisplayMode)
| Name | GetDisplayNameForUI |
| Type | function |
| Header File | /Engine/Plugins/Animation/ControlRig/Source/ControlRig/Public/Rigs/RigHierarchy.h |
| Include Path | #include "Rigs/RigHierarchy.h" |
| Source | /Engine/Plugins/Animation/ControlRig/Source/ControlRig/Private/Rigs/RigHierarchy.cpp |
FText GetDisplayNameForUI
(
const FRigElementKey & InKey,
EElementNameDisplayMode InNameMode
) const