Navigation
API > API/Plugins > API/Plugins/ControlRig > API/Plugins/ControlRig/URigHierarchy
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
TArray< const T * > GetComponents () |
Returns all components of the template type | Rigs/RigHierarchy.h | |
TArray< const FRigBaseComponent * > GetComponents
(
const UScriptStruct* InComponentStruct |
Returns all components of a given type | Rigs/RigHierarchy.h |
GetComponents()
Description
Returns all components of the template type
| Name | GetComponents |
| Type | function |
| Header File | /Engine/Plugins/Animation/ControlRig/Source/ControlRig/Public/Rigs/RigHierarchy.h |
| Include Path | #include "Rigs/RigHierarchy.h" |
template<typename T>
TArray < const T * > GetComponents() const
All components of the template type
GetComponents(const UScriptStruct *)
Description
Returns all components of a given type
| Name | GetComponents |
| Type | function |
| Header File | /Engine/Plugins/Animation/ControlRig/Source/ControlRig/Public/Rigs/RigHierarchy.h |
| Include Path | #include "Rigs/RigHierarchy.h" |
| Source | /Engine/Plugins/Animation/ControlRig/Source/ControlRig/Private/Rigs/RigHierarchy.cpp |
TArray < const FRigBaseComponent * > GetComponents
(
const UScriptStruct * InComponentStruct
) const
All components of type InComponentStruct
Parameters
| Name | Remarks |
|---|---|
| InComponentStruct | The component type to look up |