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API > API/Plugins > API/Plugins/ControlRig > API/Plugins/ControlRig/URigHierarchy
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static TArray< int32 > ConvertElementsToIndices
(
RangeType InElements |
Rigs/RigHierarchy.h | ||
static void ConvertElementsToIndices
(
RangeType InElements, |
Rigs/RigHierarchy.h |
ConvertElementsToIndices(RangeType)
| Name | ConvertElementsToIndices |
| Type | function |
| Header File | /Engine/Plugins/Animation/ControlRig/Source/ControlRig/Public/Rigs/RigHierarchy.h |
| Include Path | #include "Rigs/RigHierarchy.h" |
template<typename RangeType>
static TArray < int32 > ConvertElementsToIndices
(
RangeType InElements
)
ConvertElementsToIndices(RangeType, TArray< int32 > &)
| Name | ConvertElementsToIndices |
| Type | function |
| Header File | /Engine/Plugins/Animation/ControlRig/Source/ControlRig/Public/Rigs/RigHierarchy.h |
| Include Path | #include "Rigs/RigHierarchy.h" |
template<typename RangeType>
static void ConvertElementsToIndices
(
RangeType InElements,
TArray < int32 > & OutIndices
)