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API > API/Plugins > API/Plugins/ControlRig > API/Plugins/ControlRig/URigHierarchy
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool CanAddComponent
(
FRigElementKey InElementKey, |
Rigs/RigHierarchy.h | ||
bool CanAddComponent
(
FRigElementKey InElementKey, |
Rigs/RigHierarchy.h |
CanAddComponent(FRigElementKey, const UScriptStruct , FString )
| Name | CanAddComponent |
| Type | function |
| Header File | /Engine/Plugins/Animation/ControlRig/Source/ControlRig/Public/Rigs/RigHierarchy.h |
| Include Path | #include "Rigs/RigHierarchy.h" |
| Source | /Engine/Plugins/Animation/ControlRig/Source/ControlRig/Private/Rigs/RigHierarchy.cpp |
bool CanAddComponent
(
FRigElementKey InElementKey,
const UScriptStruct * InComponentStruct,
FString * OutFailureReason
) const
CanAddComponent(FRigElementKey, const FRigBaseComponent , FString )
| Name | CanAddComponent |
| Type | function |
| Header File | /Engine/Plugins/Animation/ControlRig/Source/ControlRig/Public/Rigs/RigHierarchy.h |
| Include Path | #include "Rigs/RigHierarchy.h" |
| Source | /Engine/Plugins/Animation/ControlRig/Source/ControlRig/Private/Rigs/RigHierarchy.cpp |
bool CanAddComponent
(
FRigElementKey InElementKey,
const FRigBaseComponent * InComponent,
FString * OutFailureReason
) const