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API > API/Plugins > API/Plugins/ControlRig > API/Plugins/ControlRig/UMovieSceneControlRigParameterTr-
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void SetSectionToKey
(
UMovieSceneSection* Section |
Set the section we want to key and recieve globally changed values. | Sequencer/MovieSceneControlRigParameterTrack.h | |
void SetSectionToKey
(
UMovieSceneSection* InSection, |
Sequencer/MovieSceneControlRigParameterTrack.h |
SetSectionToKey(UMovieSceneSection *)
Description
Set the section we want to key and recieve globally changed values.
| Name | SetSectionToKey |
| Type | function |
| Header File | /Engine/Plugins/Animation/ControlRig/Source/ControlRig/Public/Sequencer/MovieSceneControlRigParameterTrack.h |
| Include Path | #include "Sequencer/MovieSceneControlRigParameterTrack.h" |
| Source | /Engine/Plugins/Animation/ControlRig/Source/ControlRig/Private/Sequencer/MovieSceneControlRigParameterTrack.cpp |
virtual void SetSectionToKey
(
UMovieSceneSection * Section
)
Parameters
| Name | Remarks |
|---|---|
| Section | The section that changes. |
SetSectionToKey(UMovieSceneSection *, const FName &)
| Name | SetSectionToKey |
| Type | function |
| Header File | /Engine/Plugins/Animation/ControlRig/Source/ControlRig/Public/Sequencer/MovieSceneControlRigParameterTrack.h |
| Include Path | #include "Sequencer/MovieSceneControlRigParameterTrack.h" |
| Source | /Engine/Plugins/Animation/ControlRig/Source/ControlRig/Private/Sequencer/MovieSceneControlRigParameterTrack.cpp |
void SetSectionToKey
(
UMovieSceneSection * InSection,
const FName & inControlName
)