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API > API/Plugins > API/Plugins/ControlRig > API/Plugins/ControlRig/UMovieSceneControlRigParameterTr-
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual UMovieSceneSection * GetSectionToKey () |
Finds a section we want to key and recieve globally changed values. | Sequencer/MovieSceneControlRigParameterTrack.h | |
UMovieSceneSection * GetSectionToKey
(
const FName& InControlName |
Control rig supports per control sections to key needed for anim layer workflows | Sequencer/MovieSceneControlRigParameterTrack.h |
GetSectionToKey()
Description
Finds a section we want to key and recieve globally changed values.
| Name | GetSectionToKey |
| Type | function |
| Header File | /Engine/Plugins/Animation/ControlRig/Source/ControlRig/Public/Sequencer/MovieSceneControlRigParameterTrack.h |
| Include Path | #include "Sequencer/MovieSceneControlRigParameterTrack.h" |
| Source | /Engine/Plugins/Animation/ControlRig/Source/ControlRig/Private/Sequencer/MovieSceneControlRigParameterTrack.cpp |
virtual UMovieSceneSection * GetSectionToKey() const
The Section that changes.
GetSectionToKey(const FName &)
Description
Control rig supports per control sections to key needed for anim layer workflows
| Name | GetSectionToKey |
| Type | function |
| Header File | /Engine/Plugins/Animation/ControlRig/Source/ControlRig/Public/Sequencer/MovieSceneControlRigParameterTrack.h |
| Include Path | #include "Sequencer/MovieSceneControlRigParameterTrack.h" |
| Source | /Engine/Plugins/Animation/ControlRig/Source/ControlRig/Private/Sequencer/MovieSceneControlRigParameterTrack.cpp |
UMovieSceneSection * GetSectionToKey
(
const FName & InControlName
) const