Navigation
API > API/Plugins > API/Plugins/ControlRig
| Name | UControlRigPoseProjectSettings |
| Type | class |
| Header File | /Engine/Plugins/Animation/ControlRig/Source/ControlRig/Public/Tools/ControlRigPoseProjectSettings.h |
| Include Path | #include "Tools/ControlRigPoseProjectSettings.h" |
Syntax
UCLASS (MinimalAPI, Config=EditorPerProjectUserSettings)
class UControlRigPoseProjectSettings : public UObject
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UControlRigPoseProjectSettings
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UControlRigPoseProjectSettings() |
Tools/ControlRigPoseProjectSettings.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| RootSaveDirs | TArray< FDirectoryPath > | The root of the directory in which to save poses | Tools/ControlRigPoseProjectSettings.h |
|
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
TArray< FString > GetAssetPaths() |
The pose asset path | Tools/ControlRigPoseProjectSettings.h |