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Unreal Engine C++ API Reference > Plugins > ControlRig > UControlRigComponent
References
Module | ControlRig |
Header | /Engine/Plugins/Animation/ControlRig/Source/ControlRig/Public/ControlRigComponent.h |
Include | #include "ControlRigComponent.h" |
Source | /Engine/Plugins/Animation/ControlRig/Source/ControlRig/Private/ControlRigComponent.cpp |
UFUNCTION&40;BlueprintPure, Category&61;"ControlRig"&41;
TArray< FName > GetElementNames
&40;
ERigElementType ElementType
&41;
Remarks
Returns all of the names for a given element type (Bone, Control, etc) all of the names for a given element type (Bone, Control, etc)
Parameters
Name | Description |
---|---|
ElementType | The type of elements to return the names for |