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API > API/Plugins > API/Plugins/ControlRig > API/Plugins/ControlRig/UControlRig
Inheritance Hierarchy
- TDelegateAccessHandlerBase
- TMulticastScriptDelegate
- TBaseDynamicMulticastDelegate
- UControlRig::FOnControlSelectedBP_MCSignature
References
| Module | ControlRig |
| Header | /Engine/Plugins/Animation/ControlRig/Source/ControlRig/Public/ControlRig.h |
| Include | #include "ControlRig.h" |
Syntax
class FOnControlSelectedBP_MCSignature : public TBaseDynamicMulticastDelegate< FNotThreadSafeDelegateMode, void, UControlRig *, const FRigControlElement &, bool >
Remarks
To support Blueprints/scripting, we need a different delegate type (a 'Dynamic' delegate) which supports looser style UFunction binding (using names).
Constructors
| Type | Name | Description | |
|---|---|---|---|
| Default constructor | |||
FOnControlSelectedBP_MCSignature
(
const TMulticastScriptDelegate<>& InMulticastScriptDelegate |
Construction from an FMulticastScriptDelegate must be explicit. |
Functions
| Type | Name | Description | |
|---|---|---|---|
| void | Broadcast
(
UControlRig* InParam1, |
Broadcasts this delegate to all bound objects, except to those that may have expired |