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Unreal Engine C++ API Reference > Plugins > ControlRig > UControlRig
Inheritance Hierarchy
- TBaseMulticastDelegate_ThreeParams< void, UControlRig , FRigControlElement , bool >
- UControlRig::FControlSelectedEvent
References
Module | ControlRig |
Header | /Engine/Plugins/Animation/ControlRig/Source/ControlRig/Public/ControlRig.h |
Include | #include "ControlRig.h" |
Syntax
class FControlSelectedEvent : public TBaseMulticastDelegate_ThreeParams< void, UControlRig , FRigControlElement , bool >
Remarks
Bindable event for external objects to be notified that a Control is Selected