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Unreal Engine C++ API Reference > Plugins > ControlRig > UControlRig
References
Module | ControlRig |
Header | /Engine/Plugins/Animation/ControlRig/Source/ControlRig/Public/ControlRig.h |
Include | #include "ControlRig.h" |
FControlModifiedEvent & ControlModified&40;&41;
Remarks
Returns a event that can be used to subscribe to change notifications coming from the manipulated subject.