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API > API/Plugins > API/Plugins/ControlRig > API/Plugins/ControlRig/UControlRig
References
| Module | ControlRig |
| Header | /Engine/Plugins/Animation/ControlRig/Source/ControlRig/Public/ControlRig.h |
| Include | #include "ControlRig.h" |
| Source | /Engine/Plugins/Animation/ControlRig/Source/ControlRig/Private/ControlRig.cpp |
UFUNCTION (BlueprintCallable, Category=ControlRig)
FRigPhysicsSolverID AddPhysicsSolver
(
FName InName,
bool bSetupUndo,
bool bPrintPythonCommand
)
Remarks
Adds a physics solver to the hierarchy The ID for the newly created physics solver.
Parameters
| Name | Description |
|---|---|
| InName | The suggested name of the new physics solver - will eventually be corrected by the namespace |
| bSetupUndo | If set to true the stack will record the change for undo / redo |
| bPrintPythonCommand | If set to true a python command equivalent to this call will be printed out |