Navigation
API > API/Plugins > API/Plugins/ControlRig > API/Plugins/ControlRig/UAnimNodeControlRigLibrary
References
| Module | ControlRig |
| Header | /Engine/Plugins/Animation/ControlRig/Source/ControlRig/Public/AnimNode_ControlRig_Library.h |
| Include | #include "AnimNode_ControlRig_Library.h" |
| Source | /Engine/Plugins/Animation/ControlRig/Source/ControlRig/Private/AnimNode_ControlRig_Library.cpp |
UFUNCTION (BlueprintCallable, Category="Animation|ControlRig", Meta=(BlueprintThreadSafe))
static FControlRigReference SetControlRigClass
(
const FControlRigReference & Node,
TSubclassOf < UControlRig > ControlRigClass
)
Remarks
Set the control rig class on the node