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API > API/Plugins > API/Plugins/ControlRig > API/Plugins/ControlRig/UAnimNodeControlRigLibrary
References
| Module | ControlRig |
| Header | /Engine/Plugins/Animation/ControlRig/Source/ControlRig/Public/AnimNode_ControlRig_Library.h |
| Include | #include "AnimNode_ControlRig_Library.h" |
| Source | /Engine/Plugins/Animation/ControlRig/Source/ControlRig/Private/AnimNode_ControlRig_Library.cpp |
UFUNCTION (BlueprintCallable, Category="Animation|ControlRig",
Meta=(BlueprintThreadSafe, ExpandEnumAsExecs="Result"))
static FControlRigReference ConvertToControlRig
(
const FAnimNodeReference & Node,
EAnimNodeReferenceConversionResult & Result
)
Remarks
Get a control rig context from an anim node context