Navigation
API > API/Plugins > API/Plugins/ControlRig > API/Plugins/ControlRig/Tools
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- UControlRigPoseAsset
References
| Module | ControlRig |
| Header | /Engine/Plugins/Animation/ControlRig/Source/ControlRig/Public/Tools/ControlRigPose.h |
| Include | #include "Tools/ControlRigPose.h" |
Syntax
UCLASS&40;BlueprintType&41;
class UControlRigPoseAsset : public UObject
Remarks
An individual Pose made of Control Rig Controls
Variables
| Type | Name | Description | |
|---|---|---|---|
| FControlRigControlPose | Pose |
Constructors
| Type | Name | Description | |
|---|---|---|---|
UControlRigPoseAsset
(
const FObjectInitializer& ObjectInitializer |
Functions
| Type | Name | Description | |
|---|---|---|---|
| void | BlendWithInitialPoses
(
FControlRigControlPose& InitialPose, |
||
| bool | DoesMirrorMatch
(
UControlRig* ControlRig, |
||
| TArray< FName > | |||
| TArray< FRigControlCopy > | GetCurrentPose
(
UControlRig* InControlRig |
||
| void | GetCurrentPose
(
UControlRig* InControlRig, |
||
| void | PastePose
(
UControlRig* InControlRig, |
||
| void | ReplaceControlName
(
const FName& CurrentName, |
||
| void | SavePose
(
UControlRig* InControlRig, |
||
| void | SelectControls
(
UControlRig* InControlRig, |
Overridden from UObject
| Type | Name | Description | |
|---|---|---|---|
| void | PostLoad () |
UOBJECT. |