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Unreal Engine C++ API Reference > Plugins > ControlRig > Sequencer > UControlRigLayerInstance
- ISequencerAnimationSupport::DoesSupportDifferentSourceAnimInstance()
- UControlRigLayerInstance::DoesSupportDifferentSourceAnimInstance()
References
Module | ControlRig |
Header | /Engine/Plugins/Animation/ControlRig/Source/ControlRig/Public/Sequencer/ControlRigLayerInstance.h |
Include | #include "Sequencer/ControlRigLayerInstance.h" |
virtual bool DoesSupportDifferentSourceAnimInstance&40;&41; const