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Unreal Engine C++ API Reference > Plugins > ControlRig > Sequencer
References
Module | ControlRig |
Header | /Engine/Plugins/Animation/ControlRig/Source/ControlRig/Public/Sequencer/ControlRigSequenceObjectReference.h |
Include | #include "Sequencer/ControlRigSequenceObjectReference.h" |
Syntax
USTRUCT&40;&41;
struct FControlRigSequenceObjectReference
Remarks
An external reference to an level sequence object, resolvable through an arbitrary context.
Constructors
Type | Name | Description | |
---|---|---|---|
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Default construction to a null reference |
Functions
Type | Name | Description | |
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FControlRigSequenceObjectReference | Create
(
UControlRig* InControlRig |
Generates a new reference to an object within a given context. |
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bool | IsValid () |
Check whether this object reference is valid or not |