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Unreal Engine C++ API Reference > Plugins > ControlRig > Sequencer
References
Module | ControlRig |
Header | /Engine/Plugins/Animation/ControlRig/Source/ControlRig/Public/Sequencer/MovieSceneControlRigSpaceChannel.h |
Include | #include "Sequencer/MovieSceneControlRigSpaceChannel.h" |
bool EvaluateChannel
&40;
const FMovieSceneControlRigSpaceChannel &42; InChannel,
FFrameTime InTime,
FMovieSceneControlRigSpaceBaseKey & OutValue
&41;