Navigation
API > API/Plugins > API/Plugins/ControlRig > API/Plugins/ControlRig/Rigs > API/Plugins/ControlRig/Rigs/URigHierarchy > API/Plugins/ControlRig/Rigs/URigHierarchy/IsProcedural
References
| Module | ControlRig |
| Header | /Engine/Plugins/Animation/ControlRig/Source/ControlRig/Public/Rigs/RigHierarchy.h |
| Include | #include "Rigs/RigHierarchy.h" |
| Source | /Engine/Plugins/Animation/ControlRig/Source/ControlRig/Private/Rigs/RigHierarchy.cpp |
UFUNCTION (BlueprintCallable, Category=URigHierarchy)
bool IsProcedural
(
const FRigElementKey & InKey
) const
Remarks
Returns true if the provided element is procedural. Returns true if the element is procedural
Parameters
| Name | Description |
|---|---|
| InKey | The key to validate |