Navigation
API > API/Plugins > API/Plugins/ControlRig > API/Plugins/ControlRig/Rigs > API/Plugins/ControlRig/Rigs/URigHierarchy
References
| Module | ControlRig |
| Header | /Engine/Plugins/Animation/ControlRig/Source/ControlRig/Public/Rigs/RigHierarchy.h |
| Include | #include "Rigs/RigHierarchy.h" |
UFUNCTION&40;BlueprintCallable, Category&61;URigHierarchy&41;
FVector GetControlPreferredEulerAnglesByIndex
&40;
int32 InElementIndex,
EEulerRotationOrder InRotationOrder,
bool bInitial
&41; const
Remarks
Returns a control's preferred euler angles (local transform rotation) Returns the current preferred euler angles
Parameters
| Name | Description |
|---|---|
| InElementIndex | The element index to look up |
| InRotationOrder | The rotation order to use when retrieving the euler angles |
| bInitial | If true we'll return the preferred euler angles for the initial - otherwise current transform |