Navigation
API > API/Plugins > API/Plugins/ControlRig > API/Plugins/ControlRig/Rigs
Inheritance Hierarchy
- FRigElement
- FRigBone
References
| Module | ControlRig |
| Header | /Engine/Plugins/Animation/ControlRig/Source/ControlRig/Public/Rigs/RigBoneHierarchy.h |
| Include | #include "Rigs/RigBoneHierarchy.h" |
Syntax
USTRUCT&40;&41;
struct FRigBone : public FRigElement
Variables
| Type | Name | Description | |
|---|---|---|---|
| TArray< int32 > | Dependents | Dependent list - direct dependent for child or anything that needs to update due to this | |
| FTransform | GlobalTransform | ||
| FTransform | InitialTransform | Initial global transform that is saved in this rig | |
| FTransform | LocalTransform | ||
| int32 | ParentIndex | ||
| FName | ParentName | ||
| ERigBoneType | Type | The source of the bone to differentiate procedurally generated, imported etc |
Constructors
| Type | Name | Description | |
|---|---|---|---|
FRigBone () |
Destructors
| Type | Name | Description | |
|---|---|---|---|
~FRigBone () |
Functions
| Type | Name | Description | |
|---|---|---|---|
| FRigElementKey | GetParentElementKey
(
bool bForce |
Overridden from FRigElement
| Type | Name | Description | |
|---|---|---|---|
| ERigElementType |