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API > API/Plugins > API/Plugins/ControlRig > API/Plugins/ControlRig/Math > API/Plugins/ControlRig/Math/FControlRigMathLibrary
References
| Module | ControlRig |
| Header | /Engine/Plugins/Animation/ControlRig/Source/ControlRig/Public/Math/ControlRigMathLibrary.h |
| Include | #include "Math/ControlRigMathLibrary.h" |
| Source | /Engine/Plugins/Animation/ControlRig/Source/ControlRig/Private/Math/ControlRigMathLibrary.cpp |
static void SolveBasicTwoBoneIK
&40;
FTransform & BoneA,
FTransform & BoneB,
FTransform & Effector,
const FVector & PoleVector,
const FVector & PrimaryAxis,
const FVector & SecondaryAxis,
float SecondaryAxisWeight,
float BoneALength,
float BoneBLength,
bool bEnableStretch,
float StretchStartRatio,
float StretchMaxRatio
&41;