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Unreal Engine C++ API Reference > Plugins > ControlRig
References
Module | ControlRig |
Header | /Engine/Plugins/Animation/ControlRig/Source/ControlRig/Public/StructReference.h |
Include | #include "StructReference.h" |
Syntax
USTRUCT&40;&41;
struct FStructReference
Remarks
Base class used to reference a struct in the graph. Don't use this directly, only derived classes. Use the IMPLEMENT_STRUCT_REFERENCE macro to create new struct reference types easily.
Constructors
Type | Name | Description | |
---|---|---|---|
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Functions
Type | Name | Description | |
---|---|---|---|
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const StructType * | GetInternal () |
Get the struct that this references |
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void | SetInternal
(
const StructType* InStructPointer |
Set the struct that this references |