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API > API/Plugins > API/Plugins/ControlRig
| Name | FSphericalPoseReaderDebugSettings |
| Type | struct |
| Header File | /Engine/Plugins/Animation/ControlRig/Source/ControlRig/Public/Units/Highlevel/Hierarchy/RigUnit_SphericalPoseReader.h |
| Include Path | #include "Units/Highlevel/Hierarchy/RigUnit_SphericalPoseReader.h" |
Syntax
USTRUCT ()
struct FSphericalPoseReaderDebugSettings
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FSphericalPoseReaderDebugSettings() |
Units/Highlevel/Hierarchy/RigUnit_SphericalPoseReader.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bDraw2D | bool | Units/Highlevel/Hierarchy/RigUnit_SphericalPoseReader.h |
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| bDrawDebug | bool | Units/Highlevel/Hierarchy/RigUnit_SphericalPoseReader.h |
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| bDrawLocalAxes | bool | Units/Highlevel/Hierarchy/RigUnit_SphericalPoseReader.h |
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| DebugScale | float | Units/Highlevel/Hierarchy/RigUnit_SphericalPoseReader.h |
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| DebugSegments | int | Units/Highlevel/Hierarchy/RigUnit_SphericalPoseReader.h |
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| DebugThickness | float | Units/Highlevel/Hierarchy/RigUnit_SphericalPoseReader.h |
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Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void DrawDebug
(
const FTransform WorldOffset, |
Units/Highlevel/Hierarchy/RigUnit_SphericalPoseReader.h | ||
void DrawManifold
(
TArray< FVector >& SphericalPoints, |
Units/Highlevel/Hierarchy/RigUnit_SphericalPoseReader.h |
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static FVector CalcSphericalCoordinates
(
const float SpinAngleRadians, |
Units/Highlevel/Hierarchy/RigUnit_SphericalPoseReader.h | ||
static float SignedAngleBetweenNormals
(
const FVector& From, |
Units/Highlevel/Hierarchy/RigUnit_SphericalPoseReader.h | ||
static FVector SphericalCoordinatesToNormal
(
FVector Point2D |
Units/Highlevel/Hierarchy/RigUnit_SphericalPoseReader.h |