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API > API/Plugins > API/Plugins/ControlRig
| Name | FRigUnit_SphereTrace_WorkData |
| Type | struct |
| Header File | /Engine/Plugins/Animation/ControlRig/Source/ControlRig/Public/Units/Collision/RigUnit_WorldCollision.h |
| Include Path | #include "Units/Collision/RigUnit_WorldCollision.h" |
Syntax
USTRUCT ()
struct FRigUnit_SphereTrace_WorkData
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FRigUnit_SphereTrace_WorkData() |
Units/Collision/RigUnit_WorldCollision.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bHit | bool | Units/Collision/RigUnit_WorldCollision.h | ||
| Hash | uint32 | Units/Collision/RigUnit_WorldCollision.h | ||
| HitLocation | FVector | Units/Collision/RigUnit_WorldCollision.h | ||
| HitNormal | FVector | Units/Collision/RigUnit_WorldCollision.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void Reset() |
Units/Collision/RigUnit_WorldCollision.h |