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API > API/Plugins > API/Plugins/ControlRig
| |
|
| Name |
FRigUnit_RotationConstraint_AdvancedSettings |
| Type |
struct |
| Header File |
/Engine/Plugins/Animation/ControlRig/Source/ControlRig/Public/Units/Highlevel/Hierarchy/RigUnit_TransformConstraint.h |
| Include Path |
#include "Units/Highlevel/Hierarchy/RigUnit_TransformConstraint.h" |
Syntax
USTRUCT ()
struct FRigUnit_RotationConstraint_AdvancedSettings
Constructors
| Name |
Remarks |
Include Path |
Unreal Specifiers |
FRigUnit_RotationConstraint_AdvancedSettings()
|
|
Units/Highlevel/Hierarchy/RigUnit_TransformConstraint.h |
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Variables
Public
| Name |
Type |
Remarks |
Include Path |
Unreal Specifiers |
| InterpolationType |
EConstraintInterpType |
Options for interpolating rotations |
Units/Highlevel/Hierarchy/RigUnit_TransformConstraint.h |
- EditAnywhere
- Category="Constraint"
- Meta=(Input)
|
| RotationOrderForFilter |
EEulerRotationOrder |
Rotation is converted to euler angles using the specified order such that individual axes can be filtered. |
Units/Highlevel/Hierarchy/RigUnit_TransformConstraint.h |
- EditAnywhere
- Category="Constraint"
- Meta=(Input)
|
Functions
Public