Navigation
API > API/Plugins > API/Plugins/ControlRig
Returns true if the hierarchy pose is empty (has no items)
| Name | FRigUnit_PoseIsEmpty |
| Type | struct |
| Header File | /Engine/Plugins/Animation/ControlRig/Source/ControlRig/Public/Units/Execution/RigUnit_Hierarchy.h |
| Include Path | #include "Units/Execution/RigUnit_Hierarchy.h" |
Syntax
USTRUCT (
Meta=(DisplayName="Is Pose Cache Empty", Keywords="Hierarchy,Pose,State", Varying, Category="Pose Cache"))
struct FRigUnit_PoseIsEmpty : public FRigUnit_HierarchyBase
Inheritance Hierarchy
- FRigVMStruct → FRigUnit → FRigUnit_HierarchyBase → FRigUnit_PoseIsEmpty
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FRigUnit_PoseIsEmpty() |
Units/Execution/RigUnit_Hierarchy.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| IsEmpty | bool | Units/Execution/RigUnit_Hierarchy.h |
|
|
| Pose | FRigPose | Units/Execution/RigUnit_Hierarchy.h |
|
Functions
Public
Overridden from FRigVMStruct
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void Execute() |
Units/Execution/RigUnit_Hierarchy.h |