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API > API/Plugins > API/Plugins/ControlRig
| |
|
| Name |
FRigUnit_FitChainToCurve_Rotation |
| Type |
struct |
| Header File |
/Engine/Plugins/Animation/ControlRig/Source/ControlRig/Public/Units/Highlevel/Hierarchy/RigUnit_FitChainToCurve.h |
| Include Path |
#include "Units/Highlevel/Hierarchy/RigUnit_FitChainToCurve.h" |
Syntax
USTRUCT ()
struct FRigUnit_FitChainToCurve_Rotation
Constructors
| Name |
Remarks |
Include Path |
Unreal Specifiers |
FRigUnit_FitChainToCurve_Rotation()
|
|
Units/Highlevel/Hierarchy/RigUnit_FitChainToCurve.h |
|
Variables
Public
| Name |
Type |
Remarks |
Include Path |
Unreal Specifiers |
| Ratio |
float |
The ratio of where this rotation sits along the chain |
Units/Highlevel/Hierarchy/RigUnit_FitChainToCurve.h |
- EditAnywhere
- Meta=(Input, Constant)
- Category="Rotation"
|
| Rotation |
FQuat |
The rotation to be applied |
Units/Highlevel/Hierarchy/RigUnit_FitChainToCurve.h |
- EditAnywhere
- Meta=(Input)
- Category="Rotation"
|
Functions
Public