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CurveExists is used to check whether a curve exists or not.
| |
|
| Name |
FRigUnit_CurveExists |
| Type |
struct |
| Header File |
/Engine/Plugins/Animation/ControlRig/Source/ControlRig/Public/Units/Hierarchy/RigUnit_CurveExists.h |
| Include Path |
#include "Units/Hierarchy/RigUnit_CurveExists.h" |
Syntax
USTRUCT (
Meta=(DisplayName="Curve Exists", Category="Curve", Keywords="CurveExists,bool", NodeColor="0.462745, 1,0, 0.329412", Varying))
struct FRigUnit_CurveExists : public FRigUnit
Inheritance Hierarchy
Constructors
Variables
Public
| Name |
Type |
Remarks |
Include Path |
Unreal Specifiers |
| Curve |
FName |
The name of the Curve to retrieve the transform for. |
Units/Hierarchy/RigUnit_CurveExists.h |
- Meta=(Input, CustomWidget="CurveName")
|
| Exists |
bool |
Boolean indicating whether the named curve exists or not. |
Units/Hierarchy/RigUnit_CurveExists.h |
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Protected
Functions
Public