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Creates an item array based on a name search. The name search is case sensitive.
| Name | FRigUnit_CollectionNameSearchArray |
| Type | struct |
| Header File | /Engine/Plugins/Animation/ControlRig/Source/ControlRig/Public/Units/Execution/RigUnit_Collection.h |
| Include Path | #include "Units/Execution/RigUnit_Collection.h" |
Syntax
USTRUCT (Meta=(DisplayName="Item Name Search", Keywords="Bone,Joint,Collection,Filter", Varying))
struct FRigUnit_CollectionNameSearchArray : public FRigUnit_CollectionBase
Inheritance Hierarchy
- FRigVMStruct → FRigUnit → FRigUnit_CollectionBase → FRigUnit_CollectionNameSearchArray
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FRigUnit_CollectionNameSearchArray() |
Units/Execution/RigUnit_Collection.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Items | TArray< FRigElementKey > | Units/Execution/RigUnit_Collection.h |
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| PartialName | FName | Units/Execution/RigUnit_Collection.h |
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| TypeToSearch | ERigElementType | Units/Execution/RigUnit_Collection.h |
|
Functions
Public
Overridden from FRigVMStruct
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void Execute() |
Units/Execution/RigUnit_Collection.h |