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API > API/Plugins > API/Plugins/ControlRig
| Name | FRigUnit_ChainHarmonics_WorkData |
| Type | struct |
| Header File | /Engine/Plugins/Animation/ControlRig/Source/ControlRig/Public/Units/Highlevel/Harmonics/RigUnit_ChainHarmonics.h |
| Include Path | #include "Units/Highlevel/Harmonics/RigUnit_ChainHarmonics.h" |
Syntax
USTRUCT ()
struct FRigUnit_ChainHarmonics_WorkData
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FRigUnit_ChainHarmonics_WorkData() |
Units/Highlevel/Harmonics/RigUnit_ChainHarmonics.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| HierarchyLine | TArray< FVector > | Units/Highlevel/Harmonics/RigUnit_ChainHarmonics.h | ||
| Items | TArray< FCachedRigElement > | Units/Highlevel/Harmonics/RigUnit_ChainHarmonics.h | ||
| LocalTip | TArray< FVector > | Units/Highlevel/Harmonics/RigUnit_ChainHarmonics.h | ||
| PendulumPosition | TArray< FVector > | Units/Highlevel/Harmonics/RigUnit_ChainHarmonics.h | ||
| PendulumTip | TArray< FVector > | Units/Highlevel/Harmonics/RigUnit_ChainHarmonics.h | ||
| PendulumVelocity | TArray< FVector > | Units/Highlevel/Harmonics/RigUnit_ChainHarmonics.h | ||
| Ratio | TArray< float > | Units/Highlevel/Harmonics/RigUnit_ChainHarmonics.h | ||
| Time | FVector | Units/Highlevel/Harmonics/RigUnit_ChainHarmonics.h | ||
| VelocityLines | TArray< FVector > | Units/Highlevel/Harmonics/RigUnit_ChainHarmonics.h |