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API > API/Plugins > API/Plugins/ControlRig
| Name | FRigUnit_ChainHarmonics_Pendulum |
| Type | struct |
| Header File | /Engine/Plugins/Animation/ControlRig/Source/ControlRig/Public/Units/Highlevel/Harmonics/RigUnit_ChainHarmonics.h |
| Include Path | #include "Units/Highlevel/Harmonics/RigUnit_ChainHarmonics.h" |
Syntax
USTRUCT ()
struct FRigUnit_ChainHarmonics_Pendulum
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FRigUnit_ChainHarmonics_Pendulum() |
Units/Highlevel/Harmonics/RigUnit_ChainHarmonics.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bEnabled | bool | Units/Highlevel/Harmonics/RigUnit_ChainHarmonics.h |
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| PendulumBlend | float | Units/Highlevel/Harmonics/RigUnit_ChainHarmonics.h |
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| PendulumDrag | float | Units/Highlevel/Harmonics/RigUnit_ChainHarmonics.h |
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| PendulumEase | ERigVMAnimEasingType | Units/Highlevel/Harmonics/RigUnit_ChainHarmonics.h |
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| PendulumGravity | FVector | Units/Highlevel/Harmonics/RigUnit_ChainHarmonics.h |
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| PendulumMaximum | float | Units/Highlevel/Harmonics/RigUnit_ChainHarmonics.h |
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| PendulumMinimum | float | Units/Highlevel/Harmonics/RigUnit_ChainHarmonics.h |
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| PendulumStiffness | float | Units/Highlevel/Harmonics/RigUnit_ChainHarmonics.h |
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| UnwindAxis | FVector | Units/Highlevel/Harmonics/RigUnit_ChainHarmonics.h |
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| UnwindMaximum | float | Units/Highlevel/Harmonics/RigUnit_ChainHarmonics.h |
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| UnwindMinimum | float | Units/Highlevel/Harmonics/RigUnit_ChainHarmonics.h |
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