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API > API/Plugins > API/Plugins/ControlRig > API/Plugins/ControlRig/FRigSpaceHierarchy
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| Rigs/RigSpaceHierarchy.h | |||
FRigSpaceHierarchy
(
FRigSpaceHierarchy&& InOther |
Pretty weird that this type is copy/move assignable (needed for USTRUCTs) but not copy/move constructible. | Rigs/RigSpaceHierarchy.h | |
FRigSpaceHierarchy
(
const FRigSpaceHierarchy& InOther |
Rigs/RigSpaceHierarchy.h |
FRigSpaceHierarchy()
| Name | FRigSpaceHierarchy |
| Type | function |
| Header File | /Engine/Plugins/Animation/ControlRig/Source/ControlRig/Public/Rigs/RigSpaceHierarchy.h |
| Include Path | #include "Rigs/RigSpaceHierarchy.h" |
| Source | /Engine/Plugins/Animation/ControlRig/Source/ControlRig/Private/Rigs/RigSpaceHierarchy.cpp |
FRigSpaceHierarchy()
FRigSpaceHierarchy(FRigSpaceHierarchy &&)
Description
Pretty weird that this type is copy/move assignable (needed for USTRUCTs) but not copy/move constructible.
| Name | FRigSpaceHierarchy |
| Type | function |
| Header File | /Engine/Plugins/Animation/ControlRig/Source/ControlRig/Public/Rigs/RigSpaceHierarchy.h |
| Include Path | #include "Rigs/RigSpaceHierarchy.h" |
FRigSpaceHierarchy
(
FRigSpaceHierarchy && InOther
)
FRigSpaceHierarchy(const FRigSpaceHierarchy &)
| Name | FRigSpaceHierarchy |
| Type | function |
| Header File | /Engine/Plugins/Animation/ControlRig/Source/ControlRig/Public/Rigs/RigSpaceHierarchy.h |
| Include Path | #include "Rigs/RigSpaceHierarchy.h" |
FRigSpaceHierarchy
(
const FRigSpaceHierarchy & InOther
)