Navigation
API > API/Plugins > API/Plugins/ControlRig
| Name | FRigSocketElement |
| Type | struct |
| Header File | /Engine/Plugins/Animation/ControlRig/Source/ControlRig/Public/Rigs/RigHierarchyElements.h |
| Include Path | #include "Rigs/RigHierarchyElements.h" |
Syntax
USTRUCT (BlueprintType )
struct FRigSocketElement : public FRigSingleParentElement
Inheritance Hierarchy
- FRigBaseElement → FRigTransformElement → FRigSingleParentElement → FRigSocketElement
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| Rigs/RigHierarchyElements.h | |||
FRigSocketElement
(
URigHierarchy* InOwner |
Rigs/RigHierarchyElements.h |
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual ~FRigSocketElement() |
Rigs/RigHierarchyElements.h |
Constants
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| ColorMetaName | const FName | Rigs/RigHierarchyElements.h | |
| DescriptionMetaName | const FName | Rigs/RigHierarchyElements.h | |
| DesiredParentMetaName | const FName | Rigs/RigHierarchyElements.h | |
| ElementTypeIndex | const EElementIndex | Rigs/RigHierarchyElements.h | |
| SocketDefaultColor | const FLinearColor | Rigs/RigHierarchyElements.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FLinearColor GetColor
(
const URigHierarchy* InHierarchy |
Rigs/RigHierarchyElements.h | ||
FString GetDescription
(
const URigHierarchy* InHierarchy |
Rigs/RigHierarchyElements.h | ||
FRigSocketState GetSocketState
(
const URigHierarchy* InHierarchy |
Rigs/RigHierarchyElements.h | ||
void SetColor
(
const FLinearColor& InColor, |
Rigs/RigHierarchyElements.h | ||
void SetDescription
(
const FString& InDescription, |
Rigs/RigHierarchyElements.h |
Overridden from FRigBaseElement
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual int32 GetElementTypeIndex() |
Rigs/RigHierarchyElements.h | ||
virtual UScriptStruct * GetScriptStruct() |
Rigs/RigHierarchyElements.h | ||
virtual void Load
(
FArchive& Ar, |
Rigs/RigHierarchyElements.h | ||
virtual void Save
(
FArchive& A, |
Rigs/RigHierarchyElements.h |
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static bool IsClassOf
(
const FRigBaseElement* InElement |
Rigs/RigHierarchyElements.h |