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API > API/Plugins > API/Plugins/ControlRig > API/Plugins/ControlRig/FRigHierarchyMemoryReader
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| Rigs/RigHierarchy.h | |||
FRigHierarchyMemoryReader
(
TArray< uint8 >& InOutBuffer, |
Rigs/RigHierarchy.h |
FRigHierarchyMemoryReader()
| Name | FRigHierarchyMemoryReader |
| Type | function |
| Header File | /Engine/Plugins/Animation/ControlRig/Source/ControlRig/Public/Rigs/RigHierarchy.h |
| Include Path | #include "Rigs/RigHierarchy.h" |
FRigHierarchyMemoryReader()
FRigHierarchyMemoryReader(TArray< uint8 > &, TArray< FName > &, bool)
| Name | FRigHierarchyMemoryReader |
| Type | function |
| Header File | /Engine/Plugins/Animation/ControlRig/Source/ControlRig/Public/Rigs/RigHierarchy.h |
| Include Path | #include "Rigs/RigHierarchy.h" |
| Source | /Engine/Plugins/Animation/ControlRig/Source/ControlRig/Private/Rigs/RigHierarchy.cpp |
FRigHierarchyMemoryReader
(
TArray < uint8 > & InOutBuffer,
TArray < FName > & InOutNames,
bool bIsPersistent
)