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API > API/Plugins > API/Plugins/ControlRig > API/Plugins/ControlRig/FRigElementKeyAndIndex
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| Rigs/RigHierarchyDefines.h | |||
FRigElementKeyAndIndex
(
const FRigBaseElement* InElement |
Rigs/RigHierarchyDefines.h | ||
FRigElementKeyAndIndex
(
const FRigElementKey& InKey, |
Rigs/RigHierarchyDefines.h |
FRigElementKeyAndIndex()
| Name | FRigElementKeyAndIndex |
| Type | function |
| Header File | /Engine/Plugins/Animation/ControlRig/Source/ControlRig/Public/Rigs/RigHierarchyDefines.h |
| Include Path | #include "Rigs/RigHierarchyDefines.h" |
FRigElementKeyAndIndex()
FRigElementKeyAndIndex(const FRigBaseElement *)
| Name | FRigElementKeyAndIndex |
| Type | function |
| Header File | /Engine/Plugins/Animation/ControlRig/Source/ControlRig/Public/Rigs/RigHierarchyDefines.h |
| Include Path | #include "Rigs/RigHierarchyDefines.h" |
| Source | /Engine/Plugins/Animation/ControlRig/Source/ControlRig/Private/Rigs/RigHierarchyDefines.cpp |
FRigElementKeyAndIndex
(
const FRigBaseElement * InElement
)
FRigElementKeyAndIndex(const FRigElementKey &, const int32 &)
| Name | FRigElementKeyAndIndex |
| Type | function |
| Header File | /Engine/Plugins/Animation/ControlRig/Source/ControlRig/Public/Rigs/RigHierarchyDefines.h |
| Include Path | #include "Rigs/RigHierarchyDefines.h" |
FRigElementKeyAndIndex
(
const FRigElementKey & InKey,
const int32 & InIndex
)