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API > API/Plugins > API/Plugins/ControlRig
| Name | FRigComputedTransform |
| Type | struct |
| Header File | /Engine/Plugins/Animation/ControlRig/Source/ControlRig/Public/Rigs/RigHierarchyElements.h |
| Include Path | #include "Rigs/RigHierarchyElements.h" |
Syntax
USTRUCT (BlueprintType )
struct FRigComputedTransform
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FRigComputedTransform() |
Rigs/RigHierarchyElements.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Storage | FTransform * | Rigs/RigHierarchyElements.h | ||
| StorageIndex | int32 | Rigs/RigHierarchyElements.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
const FTransform & Get() |
Rigs/RigHierarchyElements.h | ||
int32 GetStorageIndex() |
Rigs/RigHierarchyElements.h | ||
void Load
(
FArchive& Ar, |
Rigs/RigHierarchyElements.h | ||
void Save
(
FArchive& Ar, |
Rigs/RigHierarchyElements.h | ||
void Set
(
const FTransform& InTransform |
Rigs/RigHierarchyElements.h |
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static bool Equals
(
const FTransform& A, |
Rigs/RigHierarchyElements.h |
Operators
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FRigComputedTransform & operator=
(
const FRigComputedTransform& InOther |
Rigs/RigHierarchyElements.h | ||
bool operator==
(
const FRigComputedTransform& Other |
Rigs/RigHierarchyElements.h |