| Dependents |
TArray< int32 > |
Dependent list - direct dependent for child or anything that needs to update due to this |
Rigs/RigBoneHierarchy.h |
|
| GlobalTransform |
FTransform |
|
Rigs/RigBoneHierarchy.h |
- BlueprintReadOnly
- Transient
- EditAnywhere
- Category=FRigElement
|
| InitialTransform |
FTransform |
Initial global transform that is saved in this rig |
Rigs/RigBoneHierarchy.h |
- BlueprintReadOnly
- EditAnywhere
- Category=FRigElement
|
| LocalTransform |
FTransform |
|
Rigs/RigBoneHierarchy.h |
- BlueprintReadOnly
- Transient
- EditAnywhere
- Category=FRigElement
|
| ParentIndex |
int32 |
|
Rigs/RigBoneHierarchy.h |
|
| ParentName |
FName |
|
Rigs/RigBoneHierarchy.h |
- BlueprintReadOnly
- VisibleAnywhere
- Category=FRigElement
|
| Type |
ERigBoneType |
The source of the bone to differentiate procedurally generated, imported etc |
Rigs/RigBoneHierarchy.h |
- BlueprintReadWrite
- VisibleAnywhere
- Category=FRigElement
|