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API > API/Plugins > API/Plugins/ControlRig
| Name | FRegionScaleFactors |
| Type | struct |
| Header File | /Engine/Plugins/Animation/ControlRig/Source/ControlRig/Public/Units/Highlevel/Hierarchy/RigUnit_SphericalPoseReader.h |
| Include Path | #include "Units/Highlevel/Hierarchy/RigUnit_SphericalPoseReader.h" |
Syntax
USTRUCT ()
struct FRegionScaleFactors
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| Units/Highlevel/Hierarchy/RigUnit_SphericalPoseReader.h | |||
FRegionScaleFactors
(
float InPositiveWidth, |
Units/Highlevel/Hierarchy/RigUnit_SphericalPoseReader.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| NegativeHeight | float | Scale the region in the NEGATIVE height direction. Range is 0-1. Default is 1.0. | Units/Highlevel/Hierarchy/RigUnit_SphericalPoseReader.h |
|
| NegativeWidth | float | Scale the region in the NEGATIVE width direction. Range is 0-1. Default is 1.0. | Units/Highlevel/Hierarchy/RigUnit_SphericalPoseReader.h |
|
| PositiveHeight | float | Scale the region in the POSITIVE height direction. Range is 0-1. Default is 1.0. | Units/Highlevel/Hierarchy/RigUnit_SphericalPoseReader.h |
|
| PositiveWidth | float | Scale the region in the POSITIVE width direction. Range is 0-1. Default is 1.0. | Units/Highlevel/Hierarchy/RigUnit_SphericalPoseReader.h |
|