Navigation
API > API/Plugins > API/Plugins/ControlRig
Preanimated storage that manages unbinding the rig from the target component
| Name | FPreAnimatedControlRigStorage |
| Type | struct |
| Header File | /Engine/Plugins/Animation/ControlRig/Source/ControlRig/Public/Sequencer/MovieSceneControlRigSystem.h |
| Include Path | #include "Sequencer/MovieSceneControlRigSystem.h" |
Syntax
struct FPreAnimatedControlRigStorage : public UE::MovieScene::TPreAnimatedStateStorage< FPreAnimatedControlRigTraits >
Constants
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| StorageID | TAutoRegisterPreAnimatedStorageID< FPreAnimatedControlRigStorage > | Sequencer/MovieSceneControlRigSystem.h |